It’s been a while…
I know it’s been a while since I’ve posted something. The reason for this is because there is nothing to post. I’ve put flower-foe on pause for a few weeks. I recently resigned from my job so I can focus more on personal projects likes this and drawing…and sleeping in.. and working a bit more on my demo reel. I officially finish working as an animator on the 5th of April. I shall be moving back, rent-free at mum’s for a few months while I figure out what I the meaning of life is.
In other news, I’ve been playing with mudBox for a few days now. I believe it’s a program developed by these guys at Weta and a few other fellows to really make digital sculpting really fun and easy. It just got release a few weeks ago so get your 15day free trial and start sculpting!
Here’s a test I did off a simple 500 polygon head with one reference image:


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